Thursday, 22 April 2010

Zbrush model, finally complete.

So after having started again, I have managed to finish my zbrush model, here are afew of the pictures;




Overall I'm pleased with how the model has turned out, mainly the feet and the head. The body itself could do with a bit more work to it, the feathers are abit weird and not really all that clear and I couldn't get some of the other feathers to work at all which would of adding abit more diversity to the image.

On a side note, I won't be using a displacement map to put the texture onto my Maya model, it turns out that a normal map would work just as well if not better.

Thursday, 15 April 2010

Restarting Zbrush model.

I found out yesterday that there is an error in my Zbrush model, although not exactly sure what the error is however it is stopping me from being able to create a displacement map for my model, because of this I have to redo it again.

This is not exactly a bad thing, I might lose afew days off my schedule but it means I can learn from some of the things I did wrong last time to improve the way my model looks this time. The main thing is to not import my smooth version of my maya model in Zbrush as that causes it to be too big but instead to use the none smooth version which so far seems to be working out alot better. Hopefully should have the model complete again by tonight or atleast tomorrow morning to then start rigging and animating.

Sunday, 4 April 2010

Skeleton

So I've been researching into the skeleton for my bird, mainly for rigging purposes. I looked at a variety of different animal skeletons to see how they are created and which is most like my design.

Here are afew of the images I looked at;(1)

(2)(3)

These are the main 3 I looked into as I thought they best represented the design of my bird creature, from there I came up with this design for my skeleton;









(1)http://www.dkimages.com/discover/DKIMAGES/Discover/Home/Animals/Birds/Anatomy/Skeletons/Penguin/Penguin-1.html
(2)http://www.headsandtails.co.uk/Skulls&skeletons/S&S.htm
(3)http://chickscope.beckman.uiuc.edu/explore/embryology/day14/skeleton.html